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Parrying
From Sanctuary Shard
“A wise warrior fights with both weapon and intellect.”
“An even wiser warrior fights with a shield as well.”
Overview
Parrying is used to block melee blows or archery shots from opponents. In usual practise you must equip a Shield in order to parry - Which type doesn't make a difference (unless the item has an additionally listed Defense Chance Increase bonus).
If you fail to parry, a shield offers no protection aside from any Item Properties it might have displayed (such as Resistances).
As a character gains in Parry as well as Bushido, the system changes somewhat: Your chance to block with a shield falls, and instead you gain the ability to parry with a sword. An additional bonus is granted if the weapon is double handed.
- More Information
- This skill works similarly to Parrying on UO Guide.
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Details
On Sanctuary, parry is significantly more valuable against multiple targets, and less valuable against one.
In standard UO melee damage is absorbed by the value of the shields armor rating/2 and archery damage is absorbed by the value of the shields armor rating. On Sanctuary there is a 1% damage reduction for every 10 points in the parry skill.
The player receives a double damage reduction when attacked by a mob or player that is not the player's primary target.
This skill has been deemed non-functional due to the disabling of AOS on the shard. If you have taken this skill in error, please page in-game for a skill swap. We will not be supporting this skill until it is re-written. Read More .. |