This page will serve to explain how magic functions on Sanctuary. This is intended for role-play purposes only, and should not be taken as an indication of pending game magic functionality.
Game Mechanics
The following types of magic exist on Sanctuary, this is an excellent overview of the systems: Magic in Ultima Online
- Alchemy
- Cooking makes food, inks, dyes, paints, and alchemy potions.Read More..
- Chivalry
- Devotion is a melee support skill that provides improved tanking and parry abilities. Read More ..
- Imbuing
- Imbuing has been deactivated on Sanctuary for the time being.
- Inscription
- This skill allows you to create incantation spell scrolls, paint pictures, make maps and weave baskets. Read More..
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- Magery
- Magery is the primary skill of the spell caster. Magery is not recommended to first time players as it is both difficult and costly to level up. Read More ..
- Meditation
- Meditation both passively and actively regenerates mana. Read More ..
- Mysticism
- This skill is being rewritten, its currently non-functional. Read More ..
- Necromancy
- Necromancy is the primary skill of the Necromancer. Necromancy has been significantly crippled by the implementation of Pre-AOS. Read More ..
- Resisting Spells
- Resisting spells reduces the effect/damage of incoming spells. Read more ..
- Spellweaving
- Druidry, which replaces Spellweaving, has been released for player testing. Druidry is the primary healing and buff skill of the new magic skills. Read More ..
- Spirit Speak
- Spirit Speak allows players to understand dead players as well as channel healing from monster corpses. Read More ..
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Sources of Power
- Mana + Meditation
- Focus
- Reagents, including Focus Crystals
- Items
- Such as scrolls and wands
- Spell Books
- Corpses
- Tithing
- Karma