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Difference between revisions of "Talk:Influxion"
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MamaWillow (talk | contribs) (Created page with "1 STUN BUBBLE with small damage - single target 2 SLOW the fuck down - speed debuff - movement, attack speed, and cast speed? single target 3 KNOCK BACK with damage - single...") |
MamaWillow (talk | contribs) |
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− | + | # STUN BUBBLE with small damage - single target | |
− | + | # SLOW the fuck down - speed debuff - movement, attack speed, and cast speed? single target | |
− | + | # KNOCK BACK with damage - single target | |
− | + | # PUSH BACK Get the fuck off me - not peace make, pushes mobs away from the caster, does a 4-5 second stun - AOE | |
− | + | # FREEZE Stay the fuck where you are - freezes in place but doesn't take off their combatant and they can still cast/fire/attack, 10-15 seconds - single target | |
− | + | # SHIELD Bubble from ranged attacks (make into a location based) | |
− | + | # Confusion like a DOT to interrupt magic - single target | |
− | + | # Mirror Image (from deception) | |
− | + | # Whispering Winds, cause mob to not see the caster as a target, has a max # of mobs = to skill | |
− | + | # Howling Gale - leap in and does a big damage (like brimstone, divide damage by # of mobs in area) |
Revision as of 18:32, 27 July 2020
- STUN BUBBLE with small damage - single target
- SLOW the fuck down - speed debuff - movement, attack speed, and cast speed? single target
- KNOCK BACK with damage - single target
- PUSH BACK Get the fuck off me - not peace make, pushes mobs away from the caster, does a 4-5 second stun - AOE
- FREEZE Stay the fuck where you are - freezes in place but doesn't take off their combatant and they can still cast/fire/attack, 10-15 seconds - single target
- SHIELD Bubble from ranged attacks (make into a location based)
- Confusion like a DOT to interrupt magic - single target
- Mirror Image (from deception)
- Whispering Winds, cause mob to not see the caster as a target, has a max # of mobs = to skill
- Howling Gale - leap in and does a big damage (like brimstone, divide damage by # of mobs in area)