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Difference between revisions of "Stats"
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*The higher the strength you have the more hit points you have. | *The higher the strength you have the more hit points you have. | ||
*Hit points are further increased by how much [[Armor]] you have on. | *Hit points are further increased by how much [[Armor]] you have on. | ||
+ | *Adds 1% weapon damage bonus for every 5 strength. | ||
;Dex | ;Dex |
Revision as of 16:54, 18 June 2020
UO has three basic stats; Strength, Dexterity and Intelligence which determine a characters hit points, stamina and mana.
UO Stats are not the same as the role-play stats found on your .look, instead they are used to determine your character's health, speed, and magical power pool. You can only have a total of 225 stats, and no one stat can go below 10 or over 125.
- Str
- The higher the strength you have the more hit points you have.
- Hit points are further increased by how much Armor you have on.
- Adds 1% weapon damage bonus for every 5 strength.
- Dex
- Int
- Hit Points, Stamina, and Mana have base regeneration "timers".
If you have no skill in Focus, Camping, or Meditation the system assumes you function as if you have 10 points of skill. Please note that camping often has higher base than real due to stats and other skills so you may end up over 10 anyway.
Training
Skills on Sanctuary use our Grimmwold methods for skill training, including passive gains, 2 min timer activation, no difficulty checks, more than 1300 skill points using a .spec setting, and so on. In addition, you can purchase limited training from NPCs as well as advanced " book skills" both of which are available on Master NPCs. Read More ..
- Low skill levels can be trained by one of the Master NPCs.
- The books for crafting book skills can be purchased at the Master NPCs.
- Need this ...
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