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Difference between revisions of "Dynamic Mob System (Staff)"

From Sanctuary Shard

(Archer)
(=Berzerk)
Line 15: Line 15:
 
: archery, tactics, str, dex, hits,
 
: archery, tactics, str, dex, hits,
  
==Berzerk=
+
==Berzerk==
 
''This is the same as the melee AI but will never flee.
 
''This is the same as the melee AI but will never flee.
  

Revision as of 21:11, 27 May 2020


AI

This section currently applies only to non-human mobs.

Melee

This is the AI used by most creatures. Non-human mobs use the wresting skill and do no special weapon abilities if no weapon is equipped. If the custom mob is equipped with a sword type, mace type or fencing type weapon it will use that skill and do the weapon type attack.

Bump
wrestling + sword/fencing/mace, str, dex, hits, min/max dam, tactics

Archer

This AI will shoot a bow or crossbow depending on what is equipped. If the custom mob can be equipped with either a bow or crossbow.

Bump
archery, tactics, str, dex, hits,

Berzerk

This is the same as the melee AI but will never flee.

Base Mob Setting

Level 1

Name
Stats
Skills
AR
Min/Max Damage
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