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Difference between revisions of "Kingdom of Emlyn"
From Sanctuary Shard
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− | :Loyal, yet distrustful of the unknown | + | :Loyal, yet distrustful of the unknown, coarse in speech yet always noble, persistent, practical, stubborn, courageous, honorable and defined by a precise moral code. |
;Slaves | ;Slaves |
Revision as of 14:53, 10 June 2019
The Kingdom of Emlyn is like cool water on jagged rocks. The capital, Caerleon, is forged of strength and honor, unyielding stone encircling what many would consider an impregnable fortress. It is both home to legend and valor, those who reside being practical in nature. Residents tend to be Human or Hoggur
“Motto” Is a motto of ____.
Plain speech description. Notes copied from other page: English, Gaelic, King Arthur, Knights, Avalon Based on the statics for Ulster -- "strength and honor" This kingdom is about tradition and its focus is often on the past, the occupants tend to be resistant to change.
Overview
- Traits
- Loyal, yet distrustful of the unknown, coarse in speech yet always noble, persistent, practical, stubborn, courageous, honorable and defined by a precise moral code.
- Slaves
- The kingdom of Emlyn believes all men and women are born free—they do not keep slaves.
- Languages
- They speak a variety of proto-gaelic, as well as common.
- Import & Exports
- Weapons made of iron.
- Occupations
- Warriors and soldiers. Tacticians and strategists. Herbalists and healers.
- Family, Marriage, Divorce
- Religion
- Art & Literature
- Displays of precision with weapons and exhibitions of sparring sum up was is considered art for Emlynians. However, literature (specifically tales of courage/honor/elaborate sagas concerning the past), can often be heard near roaring fires. Often these retellings are sung.
- Law & Criminals
- Governance
- The native people of Sanctuary are have become accustomed to unusual and sweeping changes in the leadership and ruling class of their individual kingdoms as noble houses, both great and small ever vie for control of the lands. This fiction is brought to life in the web-based game RPCSS which allows for player teams to compete for control of estates, strongholds, castles and the five capitals. However, each kingdom has its own traditions of leadership, some of which have been in implementation for centuries.