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Difference between revisions of "Armor"
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Revision as of 01:34, 2 September 2019
Armor on Sanctuary is pre-aos with heavy customization.
- Bonus HP's by AR
- You receive a hit point bonus equal to your base armor rating (AR) X 2. Base AR is the AR given by the type of armor (plate, chain, leather, etc) unmodified by resource (ore, leather) type or buffs. Example: The hit point bonus for iron plate chest is the same as valorite plate chest.
- The ability to mediate in armor is based on your total armor rating modified by the type of armor you are wearing. Leather is best, studded is usable with high INT and mediation. Most characters can't effectively meditate in metal armor. Read More ..
- Hiding/Stealth
- You can not stealth with a total AR over 26.
- AR also increases the stealth difficulty check.
- Armor has no effect, whatsoever, on hiding.
Dex Modifier by Item
Armor Type | Head | Gorget | Glove | Arm | Leg | Chest |
Plate | -1 | -1 | -2 | -2 | -6 | -8 |
Chain | 0 | n/a | n/a | n/a | -3 | -5 |
Ring | n/a | n/a | -1 | -1 | -1 | -2 |
Ore Types
Ore effects the AR of metal armor; plate, chain, and ring
Resource | AR Mod |
Iron | 0 |
Dull Copper | 2 |
Shadow Iron | 4 |
Brown Stone | 4 |
Copper | 6 |
Cottage Gold | 6 |
Bronze | 8 |
Iron Lilac | 8 |
Gold | 10 |
Agapite | 12 |
Sylvan | 12 |
Verite | 14 |
Silver | 14 |
Valorite | 16 |
Leather Types
Resource | AR Mod |
Regular | 0 |
Spined | 10 |
Horned | 13 |
Barbed & Rugged | 16 |