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Difference between revisions of "Master NPC"
From Sanctuary Shard
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+ | =Combat Skills= | ||
+ | *Master Minstrel- Trains discordance, musicianship, peacemaking, and provocation, along with the bard mastery book. | ||
+ | *Weapon Master - Trains archery, fencing, focus, mace fighting, parry, swordsmanship, tactics, throwing and wrestling. | ||
+ | *Master Healer - healing, anatomy, meditation, resisting spells, evaluate intelligence, spirit speak | ||
+ | *Master-At-Arms - trains bushido, chivalry and ninjitsu and any necessary books | ||
+ | *Master Mage- Magery, Mysticism, Necromancy, and Spellweaving. Include books | ||
+ | *Spy Master - all of the thieving skills. http://www.sanctuaryshard.com/index.php?...ing_Skills | ||
+ | *Master Warden- all of the wilderness skills, exclude herding which I want on the Farm Master. http://www.sanctuaryshard.com/index.php?...ess_Skills | ||
+ | |||
+ | =Resource and Craft Skills= | ||
+ | *Farm Master - farming, herding, tailoring, cooking, alchemy, taste identification. Plus all the relevant book skills for these crafts/resources. | ||
+ | *Dock Master - fishing, cartography, item identification. Plus all the relevant book skills for these crafts/resources. | ||
+ | *Master Woodsman - lumberjack, bower/fletcher, inscription, carpentry. Plus all the relevant book skills for these crafts/resources. | ||
+ | *Master Metalsmith - mining, tinkering, black smithing, arms lore. Plus all the relevant book skills for these crafts/resources. |
Revision as of 19:17, 17 July 2019
Combat Skills
- Master Minstrel- Trains discordance, musicianship, peacemaking, and provocation, along with the bard mastery book.
- Weapon Master - Trains archery, fencing, focus, mace fighting, parry, swordsmanship, tactics, throwing and wrestling.
- Master Healer - healing, anatomy, meditation, resisting spells, evaluate intelligence, spirit speak
- Master-At-Arms - trains bushido, chivalry and ninjitsu and any necessary books
- Master Mage- Magery, Mysticism, Necromancy, and Spellweaving. Include books
- Spy Master - all of the thieving skills. http://www.sanctuaryshard.com/index.php?...ing_Skills
- Master Warden- all of the wilderness skills, exclude herding which I want on the Farm Master. http://www.sanctuaryshard.com/index.php?...ess_Skills
Resource and Craft Skills
- Farm Master - farming, herding, tailoring, cooking, alchemy, taste identification. Plus all the relevant book skills for these crafts/resources.
- Dock Master - fishing, cartography, item identification. Plus all the relevant book skills for these crafts/resources.
- Master Woodsman - lumberjack, bower/fletcher, inscription, carpentry. Plus all the relevant book skills for these crafts/resources.
- Master Metalsmith - mining, tinkering, black smithing, arms lore. Plus all the relevant book skills for these crafts/resources.