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Difference between revisions of "Evocation"
From Sanctuary Shard
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− | | colspan="5" | Flame surge is an auto-attack spell that can be toggled on and off. It will continually attack every 2 seconds. It can be temporarily interrupted by moving or casting another skill, however, it will automatically continue attacking once you stop moving or the other spell is complete. The spell will stop if toggled off or if the target is not longer valid. The reagent is only used upon activation, but mana is taking at every attack. | + | | colspan="5" | Flame surge is an auto-attack spell that can be toggled on and off. It will continually attack every 2 seconds. It can be temporarily interrupted by moving or casting another skill, however, it will automatically continue attacking once you stop moving or the other spell is complete. The spell will stop if toggled off or if the target is not longer valid. The reagent is only used upon activation, but mana is taking at every attack. The damage will scale up from 0 to 100 skill. |
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Revision as of 18:49, 7 July 2020
Evocation is the primary damage-dealing magic skill.
Introduction
Evocation is the first of five magic skills to be implemented. Sanctuary magic is being changed away from a jack-of-all-trades skill into five separate and distinctive skills in keeping with the other sets of combat, taming, and bard skills. Evocation's primary purpose is to deliver direct fire and energy damage. The system has 10 combat spells that scale to the player's skill level and a handful of role-play spells specifically intended for the role-play of Evocation.
Spells
Spell | Mana | Skill Range | Reagents | Cooldown | Range |
---|---|---|---|---|---|
Flame Surge | 2 | 0-100 | Amber | Auto Attack | 18 Tiles |
Flame surge is an auto-attack spell that can be toggled on and off. It will continually attack every 2 seconds. It can be temporarily interrupted by moving or casting another skill, however, it will automatically continue attacking once you stop moving or the other spell is complete. The spell will stop if toggled off or if the target is not longer valid. The reagent is only used upon activation, but mana is taking at every attack. The damage will scale up from 0 to 100 skill. | |||||
Scaling
- Reagent costs do not scale
- Damage Scales
- AOE scales
- Duration scales