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Difference between revisions of "Master NPC"
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MamaWillow (talk | contribs) (→Resource and Craft Skills) |
MamaWillow (talk | contribs) (→Resource and Craft Skills) |
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;Farm Master :Trains [[Farming]], [[Herding]], [[Tailoring]], [[Cooking]], [[Alchemy]]. Plus all the relevant book skills for these crafts/resources. | ;Farm Master :Trains [[Farming]], [[Herding]], [[Tailoring]], [[Cooking]], [[Alchemy]]. Plus all the relevant book skills for these crafts/resources. | ||
;Dock Master:Trains [[Fishing]], [[Cartography]]. Plus all the relevant book skills for these crafts/resources. | ;Dock Master:Trains [[Fishing]], [[Cartography]]. Plus all the relevant book skills for these crafts/resources. | ||
− | ;Master Woodsman:Trains [[Artistry]], [[Lumberjacking]], [[Fletching |Bow Craft aka Fletching]], [[ | + | ;Master Woodsman:Trains [[Artistry]], [[Lumberjacking]], [[Fletching |Bow Craft aka Fletching]], [[Inscription]], [[Carpentry]]. Plus all the relevant book skills for these crafts/resources. |
;Master Metalsmith: Trains [[Mining]], [[Tinkering]], [[Blacksmithing]]. Plus all the relevant book skills for these crafts/resources. | ;Master Metalsmith: Trains [[Mining]], [[Tinkering]], [[Blacksmithing]]. Plus all the relevant book skills for these crafts/resources. |
Revision as of 17:31, 17 June 2020
Combat Skills
- Master Minstrel
- Trains Discordance, Musicianship, Peacemaking, and Provocation,
along with the bard mastery book. - Weapon Master
- Trains Archery, fencing, Focus, Mace Fighting, Parrying, Swordsmanship, Tactics,
throwing, and Wrestling. - Master Healer
- Trains healing, anatomy, meditation, resisting spells, evaluate intelligence, spirit speak
- Master-At-Arms
- Trains bushido, chivalry and ninjitsu and any necessary books
- Master Mage
- Trains Magery, Necromancy, and Spellweaving. Includes necessary spellbooks
- Spy Master
- Trains all of the thieving skills including forensics which also includes taste id, item id and arms lore.
- Master Warden
- Trains all of the wilderness skills, including Camping, but not herding or butchery.
Resource and Craft Skills
- Farm Master
- Trains Farming, Herding, Tailoring, Cooking, Alchemy. Plus all the relevant book skills for these crafts/resources.
- Dock Master
- Trains Fishing, Cartography. Plus all the relevant book skills for these crafts/resources.
- Master Woodsman
- Trains Artistry, Lumberjacking, Bow Craft aka Fletching, Inscription, Carpentry. Plus all the relevant book skills for these crafts/resources.
- Master Metalsmith
- Trains Mining, Tinkering, Blacksmithing. Plus all the relevant book skills for these crafts/resources.