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Difference between revisions of "Tailoring"

From Sanctuary Shard

(Wide Loom Weaving)
(Bulk Order Deeds)
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Lyrrin, shouldn't we just link them to cooking? And we are changing the skill to use, yes?
 
Lyrrin, shouldn't we just link them to cooking? And we are changing the skill to use, yes?
 
=Bulk Order Deeds=
 
''Should be disabled for now
 
 
<!--Implemented 11/11/06
 
The NPC tailors of all towns offer bulk order deeds to everyone with tailoring skill. The rewards for finishing bulk orders may be different from other shards. Also, please note that STAT and SKILL power scrolls have been set to a max of +10, not the +20 as listed on Stratics. Please also note, that OSI has changed how the BOD's work AFTER the release of Run UO ver 1 and we are using the older system. It is our hope that someone will take the time to write up how this system works for our players. You may find a basic write up here.
 
 
 
Here is a link to the tailoring BOD rewards. Keep in mind the STAT and SKILL power scrolls are limited to +10 by design. As with Smithing BOD, rewards may something unusable and will be exchanged for a comparable replacement.
 
 
Tailoring rewards
 
 
You start out with 0 points and you get the following points (add them all together to get your final points):
 
 
1) Points for quantity:
 
 
Quantity Points
 
10 15
 
15 25
 
20 50
 
 
2) If items are of exceptional quality, add another 100 points.
 
 
 
3) For large BODs, you get the following points depending on the size of BOD (how many small BODs you had to combine with the large one).
 
 
BOD size Points
 
4 300
 
5 400
 
6 500
 
 
4) If items are made from special leather, you get the following points:
 
 
Leather Type Points
 
Spined 50
 
Horned 100
 
Barbed 150
 
 
5) Based on the amount of total points you've received, here are the rewards:
 
 
Total points Rewards given
 
0 Cloth 0
 
50 Cloth 1
 
100 Cloth 2
 
150 Cloth 3, Sandals
 
200 Cloth 4, Sandals
 
300 Stretched Hide
 
350 Spined Runic Kit with 45 uses
 
400 +105 Powerscroll, Tapestry
 
450 Bear Rug
 
500 +105 Powerscroll
 
550 Clothing Bless Deed
 
575 +110Powerscroll
 
600 Horned Runic Kit with 30 uses
 
650 +110 Powerscroll
 
700 Barbed Runic Kit with 15 uses
 
-->
 
  
 
=Magical Tailoring=
 
=Magical Tailoring=

Revision as of 18:07, 17 June 2020

This skill works like Tailoring on Grimmwold.

Overview

  • Should function the same as the skill on OSI with the following exceptions. Please update this page if you find a discrepancy.
  • You must tailor near a tailoring dummy or inside a shop that is owned or co-owned by you or that you are a friend of.
  • Items take longer to craft as per the Crafting Design document.
  • SE Items have been removed
  • ML Items are not yet implemented
  • You can obtain bandages by using scissors on cut-up cloth.
  • By using scissors on pieces of clothing, you can obtain a piece of cut-up cloth the same color as the piece of clothing was.
  • Horned, barbed, and spined leathers are available as drops
Spinning and Weaving
  • The amount of time and resources used for spinning and weaving have been changed.
  • Double click the spinning wheel FIRST (not the flax/cotton/wool) to spin.
  • Spinning wheels and looms helps to increase the tailoring skill.
Leather working
You can make any of the leather armor, or items with any of the leathers available. It will indicate on the recipe whether the item will retain the leather color or not. There is a link to the page that lists the special properties of all upgrade materials for both tailoring and blacksmithing.

Dyeing Clothing

There are a variety of different dyes in Grimmwold available for purchase on NPCs or made by Apothecarists. They require different skill levels to use.

  • Normal dyes: Has 30 uses. To Use: 0 Tailoring (variety of standard colors)
  • Tailoring dyes: Has 30 uses. To Use: 30 Tailoring (variety of better standard colors)
Special Hue Dyes
  • Vegetable dyes: Has 5 uses. To Use: 40 Tailoring. (2950 – 2959)
  • Floral dyes: Has 5 uses. To Use: 40 Tailoring. (2930 – 2939)
  • Mineral Dyes: Has 5 uses. To Use: 40 Tailoring. (2940 – 2949)
  • Sea Dyes: Has 4 uses. To Use: 50 Tailoring: (2960 – 2969)
  • Magical Flowers: Has 4 uses. To Use: 50 Tailoring. (2905 – 2915)

Lyrrin, shouldn't we just link them to cooking? And we are changing the skill to use, yes?

Magical Tailoring

Magical tailoring can be used to make fast shoes and arcane garb. You need 80 tailoring and the magical tailoring skillbook, which you can buy from the Master Farmer.

To create arcane garb, double-click an arcane gem and use it on an exceptionally crafted robe, thigh boots, cloak or regular leather gloves. (Unlike OSI, the arcane items on Sanctuary do not have the arcane art for the clothing item.)

  • Arcane items allow you to cast without reagents, but takes a charge off the item.
  • Unlike OSI mechanics, being a GM tailor does not grant any additional charges.

Wide Loom Weaving

Once you have 80 Tailoring, you can get the book "The Wide Loom and You" from the Master Farmer. This allows you to craft rugs and tapestries. This requires a Wide Loom (placed by GMs at crafting stations), and a wide loom shuttle, created by tinkers.


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