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Difference between revisions of "Governance"
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− | ''The native people of Sanctuary are have become accustomed to unusual and sweeping changes in the leadership and ruling class of their individual kingdoms as noble houses, both great and small ever via for control of the lands. This fiction is brought to life in the web-based game [[:category:RPCSS|RPCSS]] which allows for player teams to complete for control of estates, strongholds, castles and the five capitals. However, each kingdom has its own traditions of leadership, some of which have been in implementation for centuries.<noinclude>[[category: | + | ''The native people of Sanctuary are have become accustomed to unusual and sweeping changes in the leadership and ruling class of their individual kingdoms as noble houses, both great and small ever via for control of the lands. This fiction is brought to life in the web-based game [[:category:RPCSS|RPCSS]] which allows for player teams to complete for control of estates, strongholds, castles and the five capitals. However, each kingdom has its own traditions of leadership, some of which have been in implementation for centuries.<noinclude>[[category:Lore]] |
Revision as of 18:08, 27 June 2019
The native people of Sanctuary are have become accustomed to unusual and sweeping changes in the leadership and ruling class of their individual kingdoms as noble houses, both great and small ever via for control of the lands. This fiction is brought to life in the web-based game RPCSS which allows for player teams to complete for control of estates, strongholds, castles and the five capitals. However, each kingdom has its own traditions of leadership, some of which have been in implementation for centuries.