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Difference between revisions of "Parrying"
From Sanctuary Shard
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The player receives a double damage reduction when attacked by a mob or player that is not the player's primary target. | The player receives a double damage reduction when attacked by a mob or player that is not the player's primary target. | ||
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Revision as of 20:54, 31 August 2019
Parrying is used to block melee blows or archery shots from opponents.
Overview
On Sanctuary, parry is significantly more valuable against multiple targets, and less valuable against one.
In standard UO melee damage is absorbed by the value of the shields armor rating/2 and archery damage is absorbed by the value of the shields armor rating. On Sanctuary there is a 1% damage reduction for every 10 points in the parry skill.
The player receives a double damage reduction when attacked by a mob or player that is not the player's primary target.
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This skill has been deemed non-functional due to the disabling of AOS on the shard. If you have taken this skill in error, please page in-game for a skill swap. We will not be supporting this skill until it is re-written. Read More .. |