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Difference between revisions of "Category talk:Races"

From Sanctuary Shard

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''Sanctuary allows player characters of nearly every race from almost all medieval fantasy fictional settings, including but not limited to: Dungeons & Dragons, Lord of the Rings, Narnia, Game of Thrones, Wheel of Time and of course our own shards. 
 
  
=Restrictions=
 
''Your player character is not native to this world, but rather comes from an alternate (medieval fantasy) world.  Native characters are restricted to Non-player Characters.  Part of your character's past and present story must include the understanding that their previous existence in prior worlds begins to fade within a reasonably short period of time.
 
 
#Regardless of your character's actual birth race, they must fit within one of the five races categories; Human, Aelfeyn, Muiri, Hoggur or Summon/Constructs, see below.
 
#All characters must abide by the limitations of the race. (Ex: You can not be a Muiri and avoid being susceptible to iron.)
 
#{{:Non-Human Avatars (Rules)}}
 
# Graphics and races may be further restricted by staff if needed for clarity sake in role-play.
 
# No multi-racial supernatural characters; no vamp-were, no undead-dragons, no dragon-vampires, no fairy-weres, etc. (Half-elves, half-orcs, and such are fine.)
 
=Travelers=
 
{{:Traveling Heros}}
 
 
=Races=
 
==[[Humans]]==
 
{{:Humans}}
 
 
==[[Aelfeyn]]==
 
{{:Aelfeyn}}
 
 
==[[Muiri]]==
 
{{:Muiri}}
 
 
==[[Hoggur]]==
 
{{:Hoggur}}
 
 
==[[Summons & Constructs]]==
 
{{:Summons & Constructs}}
 

Latest revision as of 18:45, 3 July 2020

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