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Difference between revisions of "Hoggur"
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[[file:Hoggur.jpg|900px]] | [[file:Hoggur.jpg|900px]] | ||
− | ''Hoggur are quite literally the salt of the earth. Sometimes they are the dirt of the earth, occasionally the marshes, swamps and bogs. Hoggur are creatures of the earth, the deep earth where roots tangle and treasure grows.<includeonly> [[Hoggur|Read More ...]]</includeonly><noinclude>[[category:Races]] | + | ''Hoggur are quite literally the salt of the earth. Sometimes they are the dirt of the earth, occasionally the marshes, swamps and bogs. Hoggur are creatures of the earth, the deep earth where roots tangle and treasure grows. Hoggur believe that their origins lay within the earth itself, and perhaps even with the great world serpent Jormungandr. Many Hoggur are of giant sub-races, but the race also includes dwarves, gnomes and goblins. If a human has a bulbous nose it might be said, "He's got a bit of Hoggur in him."<includeonly> [[Hoggur|Read More ...]]</includeonly><noinclude>[[category:Races]] |
− | There is perhaps a natural inclination to expect animal shape shifters or tree spirits to be Hoggur but this isn't usually the case. One of the common aspects of Hoggur is their desire to burrow, mine or dig. | + | Hoggur are unusually strong, densely boned, large headed and prefer to keep both feet on the ground. Unusual traits such as more than one head or extra limbs are more common in the Hoggur and are usually a sign of good breeding. The racial culture tends to view most deformities and scars in a good light, while being excessively pretty tends to make others suspicious. There is perhaps a natural inclination to expect animal shape shifters or tree spirits to be Hoggur but this isn't usually the case. One of the common aspects of Hoggur is their desire to burrow, mine or dig, not leap gracefully through the forest floor or tree tops. |
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+ | Hoggur society is guided by a council of elders. This council is comprised of the oldest, fattest and most respected members of the race and individual sub-races. Hoggur are perhaps not the most intelligent of the races, but with age comes a level of wicked cunning that does well at keeping this race free from all but the most determined stupid. The council prefers to meet in ancient caves and caverns thick with smoke from a variety of favorite pipe weeds. | ||
;Limitations | ;Limitations |
Revision as of 14:37, 20 June 2019
Hoggur are quite literally the salt of the earth. Sometimes they are the dirt of the earth, occasionally the marshes, swamps and bogs. Hoggur are creatures of the earth, the deep earth where roots tangle and treasure grows. Hoggur believe that their origins lay within the earth itself, and perhaps even with the great world serpent Jormungandr. Many Hoggur are of giant sub-races, but the race also includes dwarves, gnomes and goblins. If a human has a bulbous nose it might be said, "He's got a bit of Hoggur in him."
Hoggur are unusually strong, densely boned, large headed and prefer to keep both feet on the ground. Unusual traits such as more than one head or extra limbs are more common in the Hoggur and are usually a sign of good breeding. The racial culture tends to view most deformities and scars in a good light, while being excessively pretty tends to make others suspicious. There is perhaps a natural inclination to expect animal shape shifters or tree spirits to be Hoggur but this isn't usually the case. One of the common aspects of Hoggur is their desire to burrow, mine or dig, not leap gracefully through the forest floor or tree tops.
Hoggur society is guided by a council of elders. This council is comprised of the oldest, fattest and most respected members of the race and individual sub-races. Hoggur are perhaps not the most intelligent of the races, but with age comes a level of wicked cunning that does well at keeping this race free from all but the most determined stupid. The council prefers to meet in ancient caves and caverns thick with smoke from a variety of favorite pipe weeds.
- Limitations
- All Hoggur are weakened by Gold even those sub races such as dwarves that love it -- gold is literally their downfall.
- Physical Traits
- Stronger then humans
- Tied to the earth, can not leap or jump well.
- Large boned and muscular regardless of height
- Sub-Races
- This category is for all giants, trolls, dwarves, gnomes which are generally considered to be connected to or coming from the earth and fire, drawn and repulsed by the sun. This race will get a shape change to one of the "taller then human" graphics that are available for some type of "hulk" out option.
- Giants/Ettins
- Trolls
- Ogres
- Dwarves (no graphic)
- Gnomes (no graphic)
- Minotaur
- Goblin
- Lizards, Serpents & Dragons who can not fly like the swamp dragon