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Difference between revisions of "Mysticism"
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;Pending Design | ;Pending Design | ||
:Mysticism will be the water-based song and aura magic skill that is intended to be paired with the updated barding skills. Mysticism will primarily be over-time area-of-effect spells that require an instrument to be cast. Mysticism will use both evaluate intelligence and spirit speak as the support skills for damage and beneficial spells and will gain a bonus for high musicianship rather than a mana bonus. | :Mysticism will be the water-based song and aura magic skill that is intended to be paired with the updated barding skills. Mysticism will primarily be over-time area-of-effect spells that require an instrument to be cast. Mysticism will use both evaluate intelligence and spirit speak as the support skills for damage and beneficial spells and will gain a bonus for high musicianship rather than a mana bonus. | ||
+ | :The title for Mysticism is Mystic. | ||
=Spells= | =Spells= | ||
+ | ''Not yet implemented | ||
# DOT [[image:mysticism1.jpg]] | # DOT [[image:mysticism1.jpg]] | ||
− | # HOT - This is an AOE HOT[[image: | + | # HOT - This is an AOE HOT [[image:mysticism9.jpg]] |
# Poison reist[[image:mysticism3.jpg]] | # Poison reist[[image:mysticism3.jpg]] | ||
− | # Magic Resist or a Spell Dam Red - Which ever druidry doesn't get[[image:mysticism4.jpg]] | + | # Magic Resist or a Spell Dam Red - Which ever druidry doesn't get [[image:mysticism4.jpg]] |
− | # Swing speed[[image:mysticism5.jpg]] | + | # Swing speed [[image:mysticism5.jpg]] |
− | # Chance to hit[[image:mysticism6.jpg]] | + | # Chance to hit [[image:mysticism6.jpg]] |
− | # Stat buff - AOE but in a bigger range, caster center, and low value then druid bless[[image:mysticism7.jpg]] | + | # Stat buff - AOE but in a bigger range, caster center, and low value then druid bless [[image:mysticism7.jpg]] |
− | # Regeneration buff[[image:mysticism8.jpg]] | + | # Regeneration (maybe stamina specific) buff [[image:mysticism8.jpg]] |
− | # Armor debuff[[image: | + | # Armor debuff [[image:mysticism2.jpg]] |
− | # Reduce interruptions[[image:mysticism10.jpg]] | + | # Reduce interruptions [[image:mysticism10.jpg]] |
+ | |||
+ | ==Role-Play Spells== | ||
+ | ''Not yet implemented | ||
+ | # (Could we make it rain?) [[image:mysticism11.jpg]] | ||
+ | #Draw Arcane Circle [[image: drawpentagram.jpg]] | ||
+ | #Summon Water Elemental [[image:mysticism13.jpg]] | ||
Latest revision as of 20:14, 22 August 2020
This skill is being rewritten, its currently non-functional.
- Pending Design
- Mysticism will be the water-based song and aura magic skill that is intended to be paired with the updated barding skills. Mysticism will primarily be over-time area-of-effect spells that require an instrument to be cast. Mysticism will use both evaluate intelligence and spirit speak as the support skills for damage and beneficial spells and will gain a bonus for high musicianship rather than a mana bonus.
- The title for Mysticism is Mystic.
Spells
Not yet implemented
- DOT
- HOT - This is an AOE HOT
- Poison reist
- Magic Resist or a Spell Dam Red - Which ever druidry doesn't get
- Swing speed
- Chance to hit
- Stat buff - AOE but in a bigger range, caster center, and low value then druid bless
- Regeneration (maybe stamina specific) buff
- Armor debuff
- Reduce interruptions
Role-Play Spells
Not yet implemented
- (Could we make it rain?) File:Mysticism11.jpg
- Draw Arcane Circle
- Summon Water Elemental
This skill has been deemed as being of Limited Functionality on Sanctuary and we do not support its use. If you've taken this skill by accident please page in-game for a skill swap. Read More .. |