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Difference between revisions of "Non-Player Character"

From Sanctuary Shard

 
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[[file:npc.jpg|900px]]
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[[file:Non Player.jpg|900px|link=Non-Player Character]]
  
''Players are permitted to play characters native to Sanctuary as NPCsAs we allow five character slots, and not everyone will use all of their slots, the option to create flavor characters for the purposes of story telling are available to the community. <includeonly> [[Non-Player Character|Read More ...]]</includeonly><noinclude>[[category:Races]]
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''Non-player characters are being shelved as a playable race for playersInstead, this page will be moved to the staff category for reference by seers. <includeonly> [[Non-Player Character|Read More ...]]</includeonly><noinclude>[[category:Staff]]
  
There are two basic categories for NPCs; those who are background characters and those who are not.  It is obviously easier to play and approve your local bar keep, traveling tinker or wandering gypsy.  Players who wish to have background characters can expect to be approved to play a wide variety of these types of characters, and may even receive limited GM ability to change their own appearance. (Details pending)
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There are two basic categories for NPCs; those who are background characters, and those who are not.  It is obviously easier to play and approve your local barkeep, traveling tinker, or wandering gypsy.  Players who wish to have backdrop characters can expect to be approved to play a wide variety of these types of characters, and may even receive limited GM ability to change their own appearance. (Details pending)
  
The other type of NPC is one that either has historical knowledge or the ability to significantly influence a player characters fate. Examples of such NPCS might be one of the racial leaders, native members of your Noble House, Leaders of NPC Monster groups, etc. Approval of these types of NPCs is on a case by case basis.
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The other type of NPC is one that either has historical knowledge, or the ability to significantly influence a player character's fate. Examples of such NPCS might be one of the racial leaders, native members of your estate, Leaders of NPC Monster groups, etc. Approval of these types of NPCs is on a case by case basis.
  
 
;Limitations
 
;Limitations
* Native NPCS are restricted by their racial limitations
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* Native NPCS are restricted by their racial limitations.
* Can not participate in RPCSS at all
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* Can not participate in RPCSS at all.
  
 
;Physical Traits
 
;Physical Traits
: Based on their individual race but players should be respectful of how much work this puts on staff
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: Based on their individual race; but players should be respectful of how much work this puts on staff

Latest revision as of 17:57, 6 July 2020

Non Player.jpg

Non-player characters are being shelved as a playable race for players. Instead, this page will be moved to the staff category for reference by seers.

There are two basic categories for NPCs; those who are background characters, and those who are not. It is obviously easier to play and approve your local barkeep, traveling tinker, or wandering gypsy. Players who wish to have backdrop characters can expect to be approved to play a wide variety of these types of characters, and may even receive limited GM ability to change their own appearance. (Details pending)

The other type of NPC is one that either has historical knowledge, or the ability to significantly influence a player character's fate. Examples of such NPCS might be one of the racial leaders, native members of your estate, Leaders of NPC Monster groups, etc. Approval of these types of NPCs is on a case by case basis.

Limitations
  • Native NPCS are restricted by their racial limitations.
  • Can not participate in RPCSS at all.
Physical Traits
Based on their individual race; but players should be respectful of how much work this puts on staff
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