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Difference between revisions of "Talk:Devotion"

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''Devotion, which was called Chivalry on UO, allows a fighter such as a Swordsman to utilize a limited set of spells that would not be feasible with Magery. <includeonly>Devotion|Read More ..</includeonly><noinclude>
 
[[category:UserManual]]
 
  
=Overview=
 
 
Devotion skills require a Book of Devotion in the caster's inventory, <s>available from any Keeper of Devotion in the town of Luna</s>, and consume mana as well as their exclusive resource, Tithing Points (see below.) Their rate of success is determined by the Devotion skill, while the power and duration of their effects is based on the caster's karma -- higher karma is better.
 
 
== Tithing Points ==
 
Devotion spells consume Tithing Points, which can only be restored by donating gold to ankhs. These must be functional ankhs at which a player can resurrect.
 
 
One gold will provide one Tithing Point, and Devotion spells generally consume 10~20 per cast. A character may hold up to 100,000 Tithing Points at one time -- any further donations will be refunded to the backpack.
 
 
<s>Tithing Point costs are affected by Lower Reagent Cost, but the Book of Devotion's displayed costs will not update to reflect this.</s>
 
 
==Spells==
 
Devotion Spells manifest the 10 magic abilities of Paladins. As with Magery, Mysticism, Necromancy, and Spellweaving, a spellbook specific to the dicipline must be in the first level of a character's backpack for the applicable spell to be cast. And like all spells, Words of Power are invoked. In this instance, the Paladin's spellbook is the Book of Devotion. They can be purchased for <s>140 Gold from NPCs in Luna with the title of Keeper of Devotion.</s>
 
 
 
{| border="1" cellspacing="0" cellpadding="2"
 
!  style="text-align: center; font-size:90%;" | Spell Name
 
!  style="text-align: center; font-size:90%;" | Mana Cost
 
!  style="text-align: center; font-size:90%;" | Minimum Skill
 
!  style="text-align: center; font-size:90%;" | Tithing
 
!  style="text-align: center; font-size:90%;" | Description
 
|-
 
| width="100" | '''Close Wounds'''<br>''Obsu Vulni''
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 0
 
| style="text-align: center;" | 10
 
| Restores Hit Points of a valid target within 2 tiles of caster.<br>Higher karma will increase the damage healed (max. 39 damage.)
 
|-
 
| width="100"  | '''Remove Curse'''<br>''Extermo Vomica''
 
| style="text-align: center;" | 20
 
| style="text-align: center;" | 5
 
| style="text-align: center;" | 30
 
| Attempt to remove time-based curses from a target. More and higher-leveled curses are less likely to be removed. Higher karma and Devotion improve the chance of removal. See skill page for list of effects that may be removed. Additionally it does a reversal, so not only does it remove the curse, it reverse the value to positive.</font>
 
|-
 
| width="100"  | '''Cleanse by Fire'''<br>''Expor Flamus''
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 5
 
| style="text-align: center;" | 10
 
| Cures a target of poison, and then additionally provides a poison immunity for x seconds relevant to karma.
 
|-
 
| width="100" | '''Consecrate Weapon'''<br>''Consecrus Arma''
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 15
 
| style="text-align: center;" | 10
 
| Melee damage dealt for the duration has a chance of dealing all damage through the target's least-resisted Damage Types|damage type '''and''' raises the damage dealt by 1% for every 2.0 points of Chivalty above 90.0 (+15% at 120.0.) Higher Devotion will increase the chance of each hit's success (100% at 80.0 Devotion.)<br>Higher karma will lengthen the duration (max. 11 seconds).
 
|-
 
| width="100"  | '''Sacred Journey'''<br>''Sanctum Viatas''
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 15
 
| style="text-align: center;" | 15
 
| When out of combat, caster may teleport using a key or a Marked rune, similarly to Recall
 
|-
 
| width="100" | '''Divine Fury'''<br>''Divinum Furis''
 
| style="text-align: center;" | 15
 
| style="text-align: center;" | 25
 
| style="text-align: center;" | 10
 
| Caster receives meager Swing Speed Increase, Damage Increase, and Hit Chance Increase, and regains stamina upon casting, but suffers a 20% drop in Defense Chance Increase.<br>Higher karma boosts the stamina regained on casting, the strength of the boost, and the duration (max: Hit Chance +15%, Damage +20%, Swing Speed +15%, Defense Chance -10%)
 
|-
 
| width="100" | '''Dispel Evil'''<br>''Dispiro Malas''
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 35
 
| style="text-align: center;" | 10
 
| Causes monsters to flee from caster. Deals damage to nearby Necromancy|Necromancers in Horrific Beast, Lich Form|Lich, Vampiric Embrace|Vampire, or Wraith Form|Wraith forms. Chance to dispel summoned creatures that are aggressive towards you and nearby.<br>Higher karma and Devotion skill, and targets' Fame and Necromancy, increase the chance of dispelling.
 
|-
 
| width="100" | '''Enemy of One'''<br>''Forul Solum''
 
| style="text-align: center;" | 20
 
| style="text-align: center;" | 45
 
| style="text-align: center;" | 10
 
| For the duration, caster deals 50% more melee damage towards a monster and all other monsters of its type (e.g. all ettins), but everything else (e.g. everything but ettins) deals double damage to caster. The currently affected monster type will display orange when targeted.<br>Higher karma extend the duration. It can be recast to cancel it.<br>Higher Devotion raises the damage bonus up to +82% against monsters and +16% against players.
 
|-
 
 
| width="100"| '''Holy Light'''<br>''Augus Luminos''
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 55
 
| style="text-align: center;" | 10
 
| Deals Energy Damage to all non-blues within a few tile radius.<br>Higher karma raises the damage (max. 24.)
 
|-
 
| width="100" | '''Noble Sacrifice'''<br>''Dium Prostra''
 
| style="text-align: center;" | 20
 
| style="text-align: center;" | 65
 
| style="text-align: center;" | 30
 
| Attempts Resurrection, Cure, and Greater Heal on all blues within 6 cells of the caster. If any target is successfully healed, the caster's HP, Mana, and Stamina fall to 1.<br>Higher karma improves the heal value.<br>Non-blues are not affected regardless of party or guildmate status.
 
 
|}
 
 
== Training ==
 
Like all training on Sanctuary, you can train Devotion up using any spell, regardless of difficulty.
 
 
==Items==
 
Apart from :Category:Rings|rings and :Category:Bracelets|bracelets which can carry Devotion enhancements, there are a few artifacts that can also have a bonus on Devotion:
 
 
* Dryad Bow
 
* Luna Lance
 
* Mark of Travesty
 
* Sign of Order
 

Latest revision as of 12:49, 13 September 2019

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