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Difference between revisions of "Parrying"

From Sanctuary Shard

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=Details=
 
=Details=
:''On Sanctuary, parry is significantly more valuable against multiple targets, and less valuable against one.
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''On Sanctuary, parry is significantly more valuable against multiple targets, and less valuable against one.
 
:In standard UO melee damage is absorbed by the value of the shields armor rating/2 and archery damage is absorbed by the value of the shields armor rating. On Sanctuary there is a 1% damage reduction for every 10 points in the parry skill.
 
:In standard UO melee damage is absorbed by the value of the shields armor rating/2 and archery damage is absorbed by the value of the shields armor rating. On Sanctuary there is a 1% damage reduction for every 10 points in the parry skill.
:The player receives a double damage reduction when attacked by a mob or player that is not the player's primary target.
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The player receives a double damage reduction when attacked by a mob or player that is not the player's primary target.
  
  
  
 
{{:Pre-AOS Warning}}
 
{{:Pre-AOS Warning}}

Revision as of 20:44, 31 August 2019

“A wise warrior fights with both weapon and intellect.”
“An even wiser warrior fights with a shield as well.”

Overview

Parrying is used to block melee blows or archery shots from opponents. In usual practise you must equip a Shield in order to parry - Which type doesn't make a difference (unless the item has an additionally listed Defense Chance Increase bonus).

If you fail to parry, a shield offers no protection aside from any Item Properties it might have displayed (such as Resistances).

As a character gains in Parry as well as Bushido, the system changes somewhat: Your chance to block with a shield falls, and instead you gain the ability to parry with a sword. An additional bonus is granted if the weapon is double handed.

More Information
This skill works similarly to Parrying on UO Guide.
About this Manual
Sanctuary Shard UO is a custom UO private shard in continual development. It will require both staff and players to keep the information on this wiki updated. If you do not have a wiki account, please submit additions, corrections and updates to the #wiki-updates channel of the Discord Server.

Details

On Sanctuary, parry is significantly more valuable against multiple targets, and less valuable against one.

In standard UO melee damage is absorbed by the value of the shields armor rating/2 and archery damage is absorbed by the value of the shields armor rating. On Sanctuary there is a 1% damage reduction for every 10 points in the parry skill.

The player receives a double damage reduction when attacked by a mob or player that is not the player's primary target.


Pre-AOS Warning

This skill has been deemed non-functional due to the disabling of AOS on the shard. If you have taken this skill in error, please page in-game for a skill swap. We will not be supporting this skill until it is re-written. Read More ..

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